整理数据库实体备注
continuous-integration/drone/push Build is passing

This commit is contained in:
2024-09-20 18:20:37 +08:00
parent d3e3ed79ba
commit 40c8a51a31
174 changed files with 5006 additions and 6652 deletions
@@ -1,41 +1,31 @@
namespace IRaCIS.Core.Domain.Models
namespace IRaCIS.Core.Domain.Models;
[Table("ShortcutKey")]
public class ShortcutKey : BaseAddAuditEntity
{
///<summary>
///ShortcutKey
///</summary>
[Table("ShortcutKey")]
public class ShortcutKey : BaseAddAuditEntity
{
#region
#region
#endregion
/// <summary>
/// 对应的键盘按键
/// </summary>
public string Keyboardkey { get; set; } = string.Empty;
#endregion
[Comment("对应的键盘按键")]
public string Keyboardkey { get; set; } = string.Empty;
/// <summary>
/// 按键枚举
/// </summary>
public int ShortcutKeyEnum { get; set; }
[Comment("按键枚举")]
public int ShortcutKeyEnum { get; set; }
/// <summary>
/// 影像工具类型
/// </summary>
public int ImageToolType { get; set; }
public Guid UserId { get; set; }
[Comment("影像工具类型")]
public int ImageToolType { get; set; }
public Guid UserId { get; set; }
public bool AltKey { get; set; } = false;
public bool AltKey { get; set; } = false;
public bool CtrlKey { get; set; } = false;
public bool CtrlKey { get; set; } = false;
public bool ShiftKey { get; set; } = false;
public bool ShiftKey { get; set; } = false;
public bool MetaKey { get; set; } = false;
public bool MetaKey { get; set; } = false;
public string Text { get; set; } = string.Empty;
public string Text { get; set; } = string.Empty;
public string Code { get; set; } = string.Empty;
public string Code { get; set; } = string.Empty;
}
}
@@ -1,25 +1,19 @@
namespace IRaCIS.Core.Domain.Models
namespace IRaCIS.Core.Domain.Models;
[Table("UserWLTemplate")]
public class UserWLTemplate : BaseAddAuditEntity
{
///<summary>
///UserWLTemplate
///</summary>
[Table("UserWLTemplate")]
public class UserWLTemplate : BaseAddAuditEntity
{
#region
#region
#endregion
#endregion
public string TemplateName { get; set; } = string.Empty;
public Guid UserId { get; set; }
public int WW { get; set; }
public int WL { get; set; }
public int ShowOrder { get; set; } = 0;
public string TemplateName { get; set; } = string.Empty;
public Guid UserId { get; set; }
public int WW { get; set; }
public int WL { get; set; }
public int ShowOrder { get; set; } = 0;
/// <summary>
/// 是否为默认
/// </summary>
public bool IsPitchOn { get; set; } = true;
[Comment("是否为默认")]
public bool IsPitchOn { get; set; } = true;
}
}